So game cheats are now mandatory?
I remember my nephew coming up with one for Duke Nukem!
In a single player game I dont think of mods as cheats.
Many mods are not just about giving you extra stuff or abilities, but the most popular mods seem to have new quests or extra world spaces.
The Xander's Aid is an example.
Its an older mod but still works almost bug free and intorduces a new world space and is bascially the size of a proper DLC.
I do use cheat console to start myself up at 10 or even 15 levels higher on a new game and give myself some goodies too, but then Cheat console teleport myself all the way into the middle of the glowing sea (made even more dangerous due to mods that add a well armed militant army of religous fanatics to the vanilla CoA faction) to see if I can fight my way out and back to Sanctuary Hills.
Though I admit I do enjoy giving myself early on some items, I would otherwise never use.
For example Raider Power armor.
By the time you can get it in normal game progression, its useless, since then you already have much better armors, T45 or T51 or even T60 Power Armor.
So I figure it would be fun to give myself a copy of Raider Power Armor straight out of the Vault... just so this item gets used.
Same with some weapons like, Neeher's "Rapid machine Gun" , which is really just an 10mm Auto Pistol that looks and animates superior over Vanilla.
In normal game progression by the time I get to that house to pick it up, I would already have much better weapons and so never use it.
And tweaks like that, make the game IMO replayable with angles a normal playthrough would miss.