United 108 IAD-MUC Engine failure at 1,000 feet on takeoff

I remember that. They had to disassemble the aircraft to get it out of there.
Actually no. They repaired the aircraft onsite, including an engine replacement, then towed it to a nearby roadway where it took off and flew to MSY for further repair. Pretty remarkable outcome overall.
 
Are dead stick landings something that you're allowed to pursue and practice on your own? Do the sims possess that capability?
We generally don’t have time - simulator sessions and packed full and tightly scripted/scheduled. I have landed the 747 on just one engine - for example - when we had an extra session, but that’s not something any 747 operator trains to and there isn’t enough extra time in most training syllabi to allow for such experimentation.
 
Why are some failures considered proprietary? To help stave off industrial espionage?
Until the company decides to release the information to the public - I am not at liberty to do so - ergo, it’s proprietary. It’s company-owned.

Not every aspect of airline operations can, or should, be made available to the public either. Taken out of context, much of it won’t make sene to those who don’t fly. Some of it is security related, and should not ever be released.
 
Actually no. They repaired the aircraft onsite, including an engine replacement, then towed it to a nearby roadway where it took off and flew to MSY for further repair. Pretty remarkable outcome overall.
Wasn't it parked on a narrow dike?
 
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