I'm looking to put in some serious effort to learn about CAD/3d modeling, but ultimately I'd like to use whichever software allows you to "virtually" design machines where the parts move and interact with each other. Not too interested in making models that can produce real parts at this time.
(for example, let's say I have an idea for an automotive suspension where I can build the linkages, set the spring tension, shock rates, etc. and see it actually work as "it" travels along a bumpy road)
Is this a valid distinction in this field? And is there a platform/software that is better suited for what I want to do?
Thanks.
(for example, let's say I have an idea for an automotive suspension where I can build the linkages, set the spring tension, shock rates, etc. and see it actually work as "it" travels along a bumpy road)
Is this a valid distinction in this field? And is there a platform/software that is better suited for what I want to do?
Thanks.