Ok, got a surprising update to the fleet. I actually have gone back into the Imperial Japanese Navy(IJN) line after swearing I wouldn't. I am doing it for a childish and stupid reason but doing it none the less.
Unless one of these couple ships impresses me, which I highly doubt, I will drop back out once I prove a point so to speak.
Made a couple generic and simple/innocent comments on a WOWS forum I visit when the topic of best BB's at certain tiers came up. I made some comments about not really liking the IJN ones I had played and not really fearing the ones I have played against to this point( I listed both so people knew which I was talking about and not saying I played ships I haven't ). I said if others did well with them and liked them all the power to them and that I wasn't trying to be offensive; just giving my honest answer to the question. You would think I was insulting some people's religion or their family the way some guys acted. I mean dudes, it is just a GAME!
So, I am going to play through this new ship and to the next one up the line( T6 FUSO )which are the ones people were having hissy fits over because I said I didn't fear them. Shouldn't take too long to get through this one and to the next, and once I do, I will play a few in it and then go back to the forum and ask if I am entitled to an opinion now?
So the new ship is the IJN T5 BB KONGO. I used what XP I had left over from the MYOGI plus a little Free XP to research it, and then used Free XP to max upgrades( stock ships are awful ), as no way in Hades I was playing the T4 MYOGI again to finish the grind. NO WAY!
. I had a decent IJN Capt saved from my AOBA so I assigned him to the ship.
Screenshots of the ship and 1st game results in it below. The very 1st game played reminded me of why I don't like the IJN BB's. Weak armor( really bad in KONGO as it is actually a Battle Cruiser and not a true Battleship ), fewer guns than most of contemporary BB's, horrendous accuracy, awful acceleration, and sluggish turns. Going back to the IJN BB line and playing one again reminds me of just how bad the 1st couple were. Feels like I woke up thinking I was a swinging bachelor in bed with a hot young chick on to realize I am in bed with and married to Roseanne Barr or something.
The KONGO is super fast for a BB and has really long gun range but that is about the only good I can say about it. Thankfully it has the most HP of any T5 BB because it vanishes real fast when hit due to the weak armor.
The 1st game in it while providing good results felt hairy the entire time. Don't think I have ever done that well and felt like I was in so much trouble and that the ship was so outmatched in the game ever. Near the end I was chased around by 2 T7 BB's( KM SCHARNHORST & USN COLORADO ). I was in trying to cap an area and got caught in the midst of islands by them. Couldn't use that great speed to lose them( wouldn't have lost the KM one - just as fast )because maneuvering and acceleration are so bad( I actually wound up grounded out on an island and my secondary's saved me by finishing one of them ). So while better than the previous T4 MYOGI so far the T5 KONGO is meh at best. I think the T6 FUSO will be better but we will see in a day or two.
Here are the stats...
Nation: Japanese Imperial Navy(IJN)
Tier: 5
Ship Type: Battleship(BB)
Survivability(HP): 54,100 HP
Armor: 25-203MM
Maximum Speed: 30 knots
Main Armament: 4X2 356MM ( 2 turrets front/rear )
Main Gun Range: 21.2km
Rate Of Fire(ROF)/Reload(RL): 2 shots per min ROF / 30 seconds RL
Shell Type: Armor Piercing(AP) and High Explosive(HE)
Secondary Guns:
127MM = 4X2 ( dual purpose )
152MM = 14X1
Secondary Gun Range: 4.2km ( all )
Secondary Gun Rate Of Fire(ROF)/Reload(RL):
127MM = 12 shots per min ROF / 5 seconds RL ( dual purpose )
152MM = 6 shots per min ROF / 10 seconds RL
Secondary Gun Shell Type:
127MM = High Explosive(HE)
152MM = Armor Piercing(AP)
Anti Aircraft Defense(AA): ( Assorted caliber and types )
13MM = 4X2
13MM = 2X4
25MM = 6X2
127MM = 4X2 ( dual purpose )
1st Game Results:
Ship In Port: