So, yet another new ship. I received a gift of 5 Santa crates from another player/friend and lo and behold yet another ship. I really need to go buy a lottery ticket! That makes 14 Premium ships I have won in the crates. Unbelievable.
This is one I would not have bought for myself but as with all the other posts about this subject Premium ships are something special. I do play Battleships so I will at least keep it for a while. Can always sell it and use the Capt and port slot.
Stats and port shots below. 1st game results to follow...
Ship: OKTYABRSKAYA REVOLUTSIYA (OCTOBER REVOLUTION)
Nation: Russian Navy (RUS)
Tier: 5 Premium
Ship Type: Battleship(BB)
Survivability(HP): 42,500 HP
Armor: 12-305MM / 13% Torpedo Damage Reduction
Maximum Speed: 23.0 knots
Rudder Shift: 12.6 seconds
Turning Radius: 630m
Detection By Sea: 13.3km
Detection By Air: 9.8km
Detection When Firing In Smoke: 10.5km
Main Armament: 4X3 305MM (1 turret front/2 turrets middle/1 rear)
Main Gun Range: 16.8km
Rate Of Fire(ROF)/Reload(RL): 1.8 shots per min ROF / 32.0 seconds RL
180 Degree Turret Rotation: 46.2 seconds
Shell Dispersion @ Max Range: 212m
Shell Type:
Armor Piercing(AP) = 8600 damage
High Explosive(HE) = 4500 (33% chance of fire)
Secondary Guns:
120MM = 10X1
Secondary Gun Range:
120MM = 4.2km
Secondary Gun Rate Of Fire(ROF)/Reload(RL):
120MM = 6.97 shots per min ROF / 8.6 seconds RL
Secondary Gun Shell Type:
120MM = High Explosive(HE)
Anti Aircraft Defense(AA):
12.7MM = 12X1
12.7MM = 2X4
37MM = 16X1
37MM = 1X4
76MM = 6X1
76MM = 1X2
76MM = 2X2
Overall AA Rating = 35
Mounted Modules:
Slot 1 = Main Armaments Modification 1 (helps protect against main/secondary/AA guns and torpedo tubes being damaged)
Slot 2 = Damage Control Systems Modification 1 (reduces risk of fire and flooding)
Slot 3 = Aiming Systems Modification 1 (improves main gun accuracy and secondary gun accuracy and range)
Camo:
Okt-Rev comes with it's own Type 9 Okt-Rev permanent camo. The camo provides the following benefits...
-3% Detectability Range By Sea
+4% Dispersion to Enemy Guns
-10% Post Battle Service Fee
+50% XP Earned
Mounted Consumables: (*)
Damage Control Party (stops fires and flooding + repairs damage to main/secondary/AA guns and torpedo tubes)
Repair Party Repair Party (heals back some of the damage taken)
* - consumables are manually activated special features. They have a limited active time then require a recharge period (sometimes lengthy) before you can use them again. All consumables have a premium version (II) available that cost resources and have to be purchased for each battle. The standard versions (I) are free and come mounted by default.
Captain:
The ship came with a 10pt Capt which I am using. I have no Russian BB Capt's to sue on it as this is the only Russian BB in game to this point (they will be added down road). The points are assigned as follows...
1pt = Priority Target (let's you know when you are targeted and by how many)
1pt = Incoming Fire Alert (let's you know when a ship targeting you shoots)
1pt = Preventative Maintenance (-30% chance of main guns, secondary guns, and AA guns being damaged or destroyed)
2pt = Expert Marksman (increase rotation speed of main gun turrets)
2pt = High Alert (-10% to the reload time of Damage Control Party)
3pt = Superintendent (+1 charge to all mounted consumables)
RUS T5 Premium BB OKTYABRSKAYA REVOLUTSIYA w/ Type 9 OKTYABRSKAYA REVOLUTSIYA Permanent Camo (Port = Saint Petersburg, Russia):
This is one I would not have bought for myself but as with all the other posts about this subject Premium ships are something special. I do play Battleships so I will at least keep it for a while. Can always sell it and use the Capt and port slot.
Stats and port shots below. 1st game results to follow...
Ship: OKTYABRSKAYA REVOLUTSIYA (OCTOBER REVOLUTION)
Nation: Russian Navy (RUS)
Tier: 5 Premium
Ship Type: Battleship(BB)
Survivability(HP): 42,500 HP
Armor: 12-305MM / 13% Torpedo Damage Reduction
Maximum Speed: 23.0 knots
Rudder Shift: 12.6 seconds
Turning Radius: 630m
Detection By Sea: 13.3km
Detection By Air: 9.8km
Detection When Firing In Smoke: 10.5km
Main Armament: 4X3 305MM (1 turret front/2 turrets middle/1 rear)
Main Gun Range: 16.8km
Rate Of Fire(ROF)/Reload(RL): 1.8 shots per min ROF / 32.0 seconds RL
180 Degree Turret Rotation: 46.2 seconds
Shell Dispersion @ Max Range: 212m
Shell Type:
Armor Piercing(AP) = 8600 damage
High Explosive(HE) = 4500 (33% chance of fire)
Secondary Guns:
120MM = 10X1
Secondary Gun Range:
120MM = 4.2km
Secondary Gun Rate Of Fire(ROF)/Reload(RL):
120MM = 6.97 shots per min ROF / 8.6 seconds RL
Secondary Gun Shell Type:
120MM = High Explosive(HE)
Anti Aircraft Defense(AA):
12.7MM = 12X1
12.7MM = 2X4
37MM = 16X1
37MM = 1X4
76MM = 6X1
76MM = 1X2
76MM = 2X2
Overall AA Rating = 35
Mounted Modules:
Slot 1 = Main Armaments Modification 1 (helps protect against main/secondary/AA guns and torpedo tubes being damaged)
Slot 2 = Damage Control Systems Modification 1 (reduces risk of fire and flooding)
Slot 3 = Aiming Systems Modification 1 (improves main gun accuracy and secondary gun accuracy and range)
Camo:
Okt-Rev comes with it's own Type 9 Okt-Rev permanent camo. The camo provides the following benefits...
-3% Detectability Range By Sea
+4% Dispersion to Enemy Guns
-10% Post Battle Service Fee
+50% XP Earned
Mounted Consumables: (*)
Damage Control Party (stops fires and flooding + repairs damage to main/secondary/AA guns and torpedo tubes)
Repair Party Repair Party (heals back some of the damage taken)
* - consumables are manually activated special features. They have a limited active time then require a recharge period (sometimes lengthy) before you can use them again. All consumables have a premium version (II) available that cost resources and have to be purchased for each battle. The standard versions (I) are free and come mounted by default.
Captain:
The ship came with a 10pt Capt which I am using. I have no Russian BB Capt's to sue on it as this is the only Russian BB in game to this point (they will be added down road). The points are assigned as follows...
1pt = Priority Target (let's you know when you are targeted and by how many)
1pt = Incoming Fire Alert (let's you know when a ship targeting you shoots)
1pt = Preventative Maintenance (-30% chance of main guns, secondary guns, and AA guns being damaged or destroyed)
2pt = Expert Marksman (increase rotation speed of main gun turrets)
2pt = High Alert (-10% to the reload time of Damage Control Party)
3pt = Superintendent (+1 charge to all mounted consumables)
RUS T5 Premium BB OKTYABRSKAYA REVOLUTSIYA w/ Type 9 OKTYABRSKAYA REVOLUTSIYA Permanent Camo (Port = Saint Petersburg, Russia):





